When you first load up the beta you will be greeted with a very nice set of menus. This may seem like a non-issue, but to me menus can make a game a lot worse. These menus I like. They are clean and intuitive. The whole game has a very nice aesthetic that the menu keeps pace with.
Getting into a game is fairly simple. It take a while to get enough people to start actually playing the game, but while you wait you can voice chat and chat with text with a keyboard. That’s a nice touch.
Once the waiting has ceased and your in a freaking game you’ll notice how nice it actually looks. Everything is a bright and colorful variance from the brownish world we usually shoot things in. Textures are nice and the framerate is relatively solid. It has some drops, but its a beta. The game should be buttery smooth by release.
The shooting mechanics are all solid as well. Aiming is crisp and accurate even if headshots aren’t the most accurate thing on earth. My biggest complaint thus far comes from how hard it is to get started. Your first loadout is awful. The gun may as well be a pea shooter next to the level 10 players. I’m not half bad at shooters and I was getting demolished a lot. Finally, I made it up a few levels, got some new loadouts and suddenly I wasn’t doing half-bad.
The guns are pretty creative, and that’s where the game stands out. Each gun has a secondary fire on top of the two special abilities you already have as a class. Then you get the killstreaks on top of that. I know that sounds like a lot of special abilities, but it keeps the game feeling fresh. Dare I say, not like a Call of Duty game. Kudos to the makers on that.
The game modes we get to play are par for the course. Team deathmatch and a capture and hold type match. They aren’t new, but they’re still fun.
All in all the beta is very enjoyable. It already feels fairly polished and that means good things for the full release. Be sure and go download it yourself so you can give us your thoughts on the beta in the comments below!