Posts Tagged ‘interview’
 

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Features

Lunar Software Sits Down to Talk About Their New Sci-Fi Horror Game, Routine

Posted August 19, 2012 by Ryan Archer

TheBitFix.com recently had the opportunity to interview Lunar Software, the team behind upcoming indie title Routine. Routine is a Sci-Fi horror game set to be released in 2013, and you can watch the newly released trailer here. How would you describe Routine to someone who’s never seen it before? Routine is a Sci-Fi Horror game [...]

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Features

Interview: Gerhard Runken Talks Sideway, Explains Multiplayer

Posted September 10, 2011 by Shane Craig

Not too long ago we put up a brief preview of the Sony Online Entertainment game Sideway. To follow-up on our coverage I recently asked Gerhard Runken – VP Property Development at Fuel Entertainment – if he could answer a few questions about the stylish hip-hop flavored platformer. Being the cool guy he is, he [...]

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Previews

Interview: Alexey Kozyrev talks Warlock: Masters of the Arcane

Posted March 23, 2012 by Tim Hennessey

I recently got the chance to interview Alexey Koxyrev of Ino-co about their upcoming game, Warlock: Master of the Arcane. TheBitFix: Tell me a little about yourself. What do you do at ino-co? How long have your worked there? What got you interested in the game industry? Alexey Kozyrev: I’m the CEO of Ino-Co Plus company, and I [...]

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Features

Klei Entertainment’s Mark of the Ninja: An Interview with Jamie Cheng

Posted April 12, 2012 by Cody Jones

I had the distinct pleasure of attending PAX East this past weekend (article forthcoming, just as soon as I remember where I put my notes amongst the heaps of free swag) and the even more distinct pleasure of getting a chance to sit down with Klei Entertainment’s Founder, Jamie Cheng. We talked about what’s special about Klei and, [...]

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Gaming

FIST OF AWESOME: talking indie games and influences with Hard Line’s Nicoll Hunt

Posted May 19, 2012 by Kat Jackson

Nicoll Hunt is a man who first found indie game fame with Hard Lines, a game for iOS and Android that married the classic simplicity of Snake with the game mechanics of the light bikes from Tron. Featuring quirky humour and a tuneful finale from the developer himself, who very kindly answered some questions for [...]

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